The Clone Wars Mod – Empire At War Forces of Corruption 6l5m2p

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Here is an interesting time to review my game mod. A few notes for you. The Skirmish you played is the planet type coded for night vision Clones so the trooper models you saw with the red visors were night vision clones and that is also why the 501st did not have their blue marking. Also the Clone Sergeants and Clone Lieutenants have increased site range from normal clones making them important to be kept with regular clones so they will see and shot at enemy units further away. Not sure how I forgot to add that to their descriptions. :p”

He says he and his team mod as well, and hoping to make it better for everyone. So if you’ve tried it out, be sure to leave some or suggestions because the creators are listening.

CaptainShack dives into a total conversion mod for Empire at War but with some big and small differences.

Lisa Clark 1js50

Lisa has been an avid gamer since she was old enough to hold her first controller and a game writer for more than a decade. A child of the Nintendo generation, she believes they just don’t make games like they used to but sometimes, they make them even better! While consoles will always be her first love, Lisa spends most of her gaming time on the PC these days- on MMOs and first-person shooters in particular.