Why EA Shifted to Single-Player with Star Wars Jedi: Fallen Order x1c4l

Unless you’ve been living under a rock for the past decade it’s probably challenging to understand how Electronic Arts (EA), a company that seems to know nothing but multiplayer titles and bad press, has made the decision to publish a game the likes of season es or loot boxes? Something seems off. That is EA’s modus operandi, after all. 66f1n

How did EA of all companies wind up making the decision to shift to a single-player, campaign-driven title? To be fair, they do have a few titles with great Star Wars games already that have practically ZERO narrative and are solely focused on multiplayer (yes, we’re referring to the Battlefront games).

Nevertheless, here we are – with solo games (God of War, Spider-Man, Breath of the Wild, etc), seems to have made the company reconsider their approach to their game lineup – a little, at least.

It’s probably safe to assume that the future of Electronic Arts’ entire video game collection may be making a huge change depending on how well Fallen Order performs commercially. Multiplayer titles are still major cash cows. EA just This venture into a solo-play game could be a one-off venture, but it’s definitely a refreshing and welcome change, nevertheless.

time, there doesn’t seem to be any post-release content (DLC) either. And, of course, there hasn’t been any mention of microtransactions – not a one.

Fallen Order releases for PC, PlayStation 4, and Xbox One on “director’s cut” footage detailing the development of the game.

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