Star Wars Galaxy of Heroes Developer Insights: Ki-Adi-Mundi 6s3f4l

This week, They developers over at Capital games are discussing a particularly recognizable Cerean Jedi, Ki-Adi-Mundi The discussion goes about what’s going on in that big head of his and what we can expect this Jedi Master to bring to the holotables. check it out: t563r

Q: Who is Ki-Adi-Mundi?
CG_M: Most people probably recognize him as the Clone Wars TV show, as a leader and mentor, and proves himself far more level headed than the rest of the Jedi by advising caution and reason in most dangerous circumstances.

Besides being a master of two different lightsaber styles, Makashi and Ataru, which gives him lots of flexibility is combat.

Q: Why did we bring this character to the holotables now?
CG_M: The team has been focused on the Territory Battle on Geonosis and I wanted to design a character the community has been asking for that would tie into this characters have been pulled away to fit into new squads, so I designed Ki-Adi-Mundi to help revitalize the Galactic Republic Jedi squad.

Q: Where did you get inspiration for the kit and his personality?
CG_M: Ki-Adi-Mundi is the master of two styles of next level and provide whole new abilities and bonuses that activate when moving between stances.

He’s also a very thoughtful teacher and I wanted this to Republic Jedi allies and acts like a leader ability without the need for him to be in the Leader or Ally slot..

Q: Why not make him a leader if that was his role?
CG_M: We have a ton of leaders for a Galactic Republic Jedi squad already and we wanted to make Ki-Adi-Mundi useful under the existing leaders like General Kenobi or Qui Gon Jinn. By not tying up some of his key power inside a Leader ability he becomes a lot more flexible in what teams you can or want to use him in.

Q: What makes Ki-Adi-Mundi unique?
CG_M: I mentioned the stance changes before but this character can’t infinitely spam this ability.

Q: How do his different stances impact your strategy in battle?
CG_M: As the battle progresses, which stance you choose will have a big impact on Ki-Adi-Mundi’s strategy. Ataru is great against tanks with lots of defenses. It provides the ability Ataru Lunge that can inflict Armor Shred and deal a noticeable amount of damage. It also provides +100% Offense, +20 Speed, and +30% Defense Penetration so it’s a great choice for dealing damage and finishing off opponents.

Makashi, on the other hand, provides 100% counter chance and will feel similar to the other master of this form, Count Dooku. Ki-Adi-Mundi gains protection from basic attacks when in this stance and can really turn the tide of battle against AoE attacks from the enemy. When switching to Makashi form, Ki-Adi-Mundi recovers 10% Protection and Taunts for 3 turns. This stance is clearly more focused on defense and himself alive.

Q: Does he prefer to be part of a Jedi or Galactic Republic squad? What squad does he work best with?
CG_M: He works well in a Galactic Republic Jedi squad as most of his abilities impact that faction directly and the squad receives some huge additional bonuses if all allies are Galactic Republic Jedi. A squad I used frequently while testing was General Kenobi as Lead, Ki-Adi-Mundi, and 3 healers: Jedi Consular, Luminara Unduli, and Barriss Offee. Grand Master Yoda is a great addition if you don’t have another squad that he fits into.