SWTOR – The risky investment by EA 211y31

World of Warcraft is, without reason of doubt, one of the best successes on the market that, even though it has aged and should have been dead already (in theory only – because game rarely “live” more that 2 years). 53m4b

But WoW is still the leader, the moneymaker, the game that drives so many people crazy – destroys marriages, makes people rich and so on. And it keeps going.

A hit MMO like that can be an huge thing for the investors on success of Star Wars: The old republic?

According to an article on Gamasutra, investors are not nessersarely ing Electronic Arts in its biggest investment ever, analyst Mike Hickey as saying, “We believe many investors are betting against SWTOR achieving market success, provided the company’s (Warhammer Online from Mythic) and industry’s track record at releasing successful new MMOs.” With the lack of succes with Warhammer Online, it’s not rocket science to understand why some investors are restrained about investments in new MMORPGs. 


The launch of Warhammer online was a huge success with more then 500.000 games sold the first week – which is impressive for any MMORPG – but soon after the subscription base was significantly lower.

If I were an investor, I would pretty well always bet against an MMO being successful. Statistically, I would win in the long run. A lot of gamers forget that investors aim to balance risk against rewards. Most MMO’s are historically, demonstrably, extremely risky. Yet, Bioware is known and loved for it’s past successes, and personaly I believe it is the only company that can ” make or break” for the MMORPG genre.