Here, Erickson talks design decisions, negative responses and the future of SWTOR which has yet to launch but is selling pre-order records for BioWare. It’s an MMORPG making records before it’s even been released. How is that for awesome?
So anyway, here’s a snippet of the interview, courtesy of VideoGamer.com:
Q: At Comic-Con this year, one of the Star Wars: The Old Republic developers said the team hopes the game will last for decades. Can any game legitimately have that kind of longevity?
Daniel Erickson: That was James Ohlen and he was making a joke that got misquoted and misconstrued. Always watch what you say at a con!
Q: What are the steps it would have to take to last that long if it were the case?
DE: Some sort of free beer and pizza dispenser connected to said game?
Do you that talk about game marketing, action-bar style combat systems, the decision to cut companion deaths and more.
Come on back here after you’ve read it and let us know what you think.