James Ohlen Explains SWTOR PvP Nerfs 6n6753

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What do you think about the current state of BioWare noticed fairly quickly they would need to rethink PvP a little and maybe even revamp the way they were doing things.

After BioWare made certain changes that they did.

Massively sat down to talk to James Ohlen about some of these changes; specially, certain nerfs to PvP.

To address these issues in patch 1.2, we increased the gap between PvE and order to avoid creating too much of a gap between the top and bottom end PvP players.

Unfortunately, this also meant that players stepping into PvP with a fresh level 50 who has no expertise will be destroyed by players with expertise, leading to a very frustrating experience (and this experience was already pretty rough prior to patch 1.2). To address this, we introduced a relatively cheap “recruit” set of PvP gear designed to give them enough expertise to get into the PvP PvP gear continues to advance in future seasons, new “recruit” sets will be introduced to ensure fresh 50s always start at a reasonable point.

My guild is a primary nerfs and changes will affect it.

What do you think?

Lisa Clark 1js50

Lisa has been an avid gamer since she was old enough to hold her first controller and a game writer for more than a decade. A child of the Nintendo generation, she believes they just don’t make games like they used to but sometimes, they make them even better! While consoles will always be her first love, Lisa spends most of her gaming time on the PC these days- on MMOs and first-person shooters in particular.