SWTOR: Final Game Update 3.2.1 Patch Notes 4r3j6r

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Last week we posted the early draft of the Servers are going down tomorrow between 1230AM PDT (0730 GMT) – 830AM PDT (1530 GMT), and here are the final patchnotes:

Game Update 3.2.1 Patch Notes 5s110


Highlights 2fb5o

slot machines to earn unique prizes!


General 694757

  • Right-clicking selected Utilities before resetting them no longer displays an incorrect number of available Utility Points.
  • Dye Module Tooltips for the Outfit Designer now appear properly in German clients.
  • The typo in the Season 4 Top 96 titles has been corrected.
  • Emergency Fleet and Quick Travel cooldowns for Preferred players now match the Subscriber cooldowns as intended.
  • Modifying a Dye in an Outfit Slot now clears the slot’s Color Unification setting.
  • Clarified Outfit Designer Color Unification by adding error messaging for when a player attempts to use “Unify Colors” without having a chest slot stamp.
  • Schematic names now currently wrap to the next line in the Crafting UI if the name is too long.
  • Achievements earned during the Nar Shaddaa Nightlife event that were lost have been restored thanks to a gracious donation from patch note was paid for by People for the Unchallenged Control of Czerka Corp, a subsidiary of the Czerka Corporation.

Cartel Market 5s2o67

  • The “Purchase on ” button for the “Celebration Mishap” Rest and Recharge can now be used.
  • The Esstran Exports Valor and Intrepidity Lightsabers now have a Hilt slot as expected.
  • Preferred s may once again unlock a third Crew Skill via the Cartel Market.
  • Preferred s may once again unlock up to six Quick Slot Bars via the Cartel Market.
  • All item names for the Underworld Instigator Armor Set now appear properly in French and German Clients.
  • The Underworld Instigator’s Supplementary Lootbox no longer drops more than two items, and no longer drops a Helmet. Additionally, the Underworld Instigator’s helmet no longer appears in Collections as a piece of the entire set.
  • The Underworld Instigator Armor Set can now be searched on the GTN.
  • Satele Shan’s Dualsaber now has the correct visual effects on both blades.
  • The Expedition Uxibeast Mount Decoration can now be placed on a Medium Stronghold Hook.
  • The Rodian Citizen (Male) Decoration now always plays an animation while standing, and has changed into a belt without pouches since they kept getting in the way of his hands.
  • The Ubrikkian Hunter, Rendili Watchman, and Longspur Recon can now be placed on small hooks within Strongholds.
  • The Vectron WGF Veteran Vehicle now correctly unlocks for use as a Decoration.
  • Fixed clipping issues with the Dark Legionnaire chest piece.
  • Fixed clipping issues on the B-200 Cybernetic Greaves.

Classes + Combat 1n304q

Resolve System 632f4y


Jedi Knight c5d3a

Sentinel 5e3j23

  • New Masterful Utility: Ardor. Transcendence no longer requires or consumes Centering, but goes on cooldown for 30 seconds when activated.
  • Jedi Promulgator is now a Heroic Utility.
  • Removed the Defensive Forms Utility.
  • New Skillful Utility: Stoic. Stoic increases your damage reduction by 2%, and you build 2 Centering when attacked. This Centering building effect cannot occur more than once every 1.5 seconds.
  • Defensive Roll now additionally increases internal and elemental damage reduction by 5%.
  • Force Fade now additionally increases your movement speed by 15%.
  • Removed the Force Aegis Utility.
  • Enduring now additionally increases the duration of Guarded by the Force by 2 seconds.

Watchman 6a2p3a

  • Cauterize now deals its elemental damage over 6 seconds (down from 12 seconds) and Force Melt causes targets to burn for elemental damage over 15 seconds (down from 18 seconds).
  • Force Melt now only costs 2 focus (down from 3 focus), and the damage it deals has been slightly reduced.
  • The internal cooldown of Plasma Blades’ focus regeneration has been reduced to 1 second (down from 4 seconds).
  • The internal cooldown of Burning Focus’s focus regeneration has been reduced to 3 seconds (down from 4 seconds).
  • Accelerating Victory now builds up to a maximum of 2 stacks (down from 3).
  • Merciless Zeal has been redesigned: Your Cauterize, Overload Saber, and Force Melt burns heal you for 15% of the damage they deal.
  • Burning Sweep has been redesigned: Reduces the cooldown of Force Sweep by 9 seconds and the focus it consumes by 1. In addition, Force Sweep deals 30% more damage and spreads your Cauterize and Force Melt burns to targets it hits, if it hits a target already affected by those burns.
  • The Weaponsmaster’s/Challenger’s Critical Bonus set bonus can now be additionally triggered by Twin Saber Throw.

Guardian op2h


Sith Warrior 2t2q

Marauder gy3

  • Relentless is now a Masterful Utility.
  • Cloak of Annihilation is now a Heroic Utility.
  • Relentless has been redesigned: Predation no longer requires or consumes Fury, but will go on cooldown for 30 seconds when activated.
  • Removed the Defensive Forms Utility.
  • New Skillful Utility: Brazen. Brazen increases your damage reduction by 2%, and you build 2 Fury when attacked. This Fury building effect cannot occur more than once every 1.5 seconds.
  • Defensive Roll now additionally increases internal and elemental damage reduction by 5%.
  • Phantom now additionally increases your movement speed by 15%.
  • Undying now additionally increases the duration of Undying Rage by 2 seconds.

Annihilation 161114

  • Rupture now deals its internal damage over 6 seconds (down from 12 seconds) and Force Rend causes targets to bleed for internal damage over 15 seconds (down from 18 seconds).
  • Force Rend now only costs 2 rage (down from 3 rage), and the damage it deals has been slightly reduced.
  • The internal cooldown of Hemorrhage’s rage regeneration has been reduced to 1 second (down from 4 seconds).
  • The internal cooldown of Bloodlust’s rage regeneration has been reduced to 3 seconds (down from 4 seconds).
  • Swift Demise now builds up to a maximum of 2 stacks (down from 3).
  • Hungering has been redesigned: Your Rupture, Deadly Saber, and Force Rend bleeds heal you for 15% of the damage they deal.
  • Hemorrhaging Smash has been redesigned: Reduces the cooldown of Smash by 9 seconds and the rage it consumes by 1. In addition, Smash deals 30% more damage and spreads your Rupture and Force Rend bleeds to targets it hits, if it hits a target already affected by those bleeds.
  • The Weaponsmaster’s/Challenger’s Critical Bonus set bonus can now be additionally triggered by Dual Saber Throw.

Juggernaut 1a1r23


Jedi Consular 3j6s2e

Sage 6r255t

  • Force Armor now absorbs the same amount of damage as the Sorcerer’s Static Barrier.

Shadow 62652k

Kinetic Combat 28p30

  • Cascading Debris can now be channeled on the move.

Sith Inquisitor 4p2nr

Sorcerer y2u1a

  • Static Barrier now absorbs a higher amount of damage.

Assassin 2r5x60

Darkness 6jp64

  • Depredating Volts can now be channeled on the move.

Smuggler 5yf1l

Gunslinger 2u5m4p

  • Reset Engagement now properly knocks back targets hit by the final shots of Speedshot and Penetrating Rounds.

Imperial Agent k2f6d

Sniper 6o2x2m

  • Reestablish Range now properly knocks back targets hit by the final shots of Series of Shots and Penetrating Blasts.

Flashpoints + Operations 4j5p2w

The Ravagers u5b6x

  • The consoles in the Torque encounter are no longer valid targets for AOE healing abilities, such as Roaming Mend and Kolto Cloud.
  • The visual effect for Torque’s Floor Vents now lasts the full duration of the ability. Additionally, an indicator has been added to assist in differentiating the Floor Vents from player effects.

Scum and Villainy 5y4f5j

  • Reduced the damage done during the Olok the Shadow encounter in all modes.

Colossal Monolith 534k1f

  • The Colossal Monolith now becomes Rift Charged after completing the channel of “Breaking the Rift,” increasing the damage it deals.
  • The Colossal Monolith now continues to use all of its abilities in addition to “Destruction of All” after completing the channel of “Breaking the Rift.”

Battle of Rishi 6w6p34

Hard Mode 6o1q6t

Boarding Party 4s5h5j

  • Removed chests that were not intended to be present in the Flashpoint.

Items + Economy 3l3q73


Missions + NPCs 3f4s36

  • It is no longer possible to fall through the world while attempting to reach the Revanite Alter on the Mission “Death and Life.”
  • Lana Beniko no longer uses “Resurgence” on Revan during his encounter on the Mission “The Enemy Within”
  • The Makeb world Missions that previously awarded 3 Basic Commendations now award 12 Basic Commendations.
  • One of the Treasure Piles at the end of the Mission “Trail of Light” has been unburied from the rock wall.
  • Numerous Ziost Missions have been fixed:
    • Players can no longer access the Custom Walkhar Auspice when not on the Mission “On the House.”
    • Players can no longer be granted increased movement speed while not mounted by using the Custom Walkhar Auspice from the Mission “On the House.”
    • Civilians saved during the Mission “Temporary Residence” now consistently give proper credit.
    • It is no longer possible to scan a Defense Turret through a crashed ship on the Mission “Powerless.”
    • Scanned Data credit now shares between all Group on the Daily Mission “Death of a World.”