Highlights 6o1bd
- New Storylines and personal starship.
- Master Mode Gods from the Machine – Defeating the dangerous family of droid superweapons on Iokath will require more skill than ever!
- Guild Perks – allowing Guilds to customize how they play.
- Guild Leveling – Guilds will now level up by earning Guild XP from Galactic Conquests. Leveling provides a range of benefits from access to greater Guild Perks to higher XP, CXP, and Reputation rewards.
- Guild Interface – The Guild UI has been completely reworked and includes new functionality such as the Guild Log, Guild Inspect, and Guild Mail.
- Masterwork Gear – From Master Mode Gods from the Machine to exploring on Ossus, players can work to acquire the best gear in the galaxy!
- PvP Challenge System – Galactic Starfighter matches.
- Double Event – Earn double XP, CXP, and more from December 20th – December 31st.
General 694757
- Companion conversations inside of the Rishi Stronghold have had their camera adjusted to be more consistent with other Strongholds.
- The Foundry Finisher: Advanced and Foundry Finisher: Elite Achievements will now track progress properly.
- The amount of Guild Member Ranks has been increased to 20 (up from 10).
- The character limit for Guild Rank names has been increased to 32 (up from 16).
- The character limit for the Guild message of the day has been increased to 256 (up from 128).
- The character limit for the Guild description has been increased to 256 (up from 128).
- The character limit for Guild rank descriptions has been increased to 64 (up from 32).
- The price for a Guild Flagship has been decreased to 8 million credits (down from 50 million).
- Guilds no longer get Guild Level. This bonus now also includes Command Experience.
- Guilds can now ban players by Legacy.
- Guilds will now receive a 15% bonus to all Conquest points earned once they have committed to invade a planet.
- The following Conquest Objectives have been added to every Conquest:
- [Repeatable] Complete any Chapter.
- [Repeatable] Complete any round of the Eternal Championship.
- [Daily] Complete round 10 of the Eternal Championship.
- Defeat enemy NPCs anywhere:
- [Daily] 100 enemies
- [Daily] 125 enemies (requires completion of 100 enemies)
- [Daily] 250 enemies (requires completion of 100 and 125 enemies)
- [Repeatable] Earn 8 badges in Warzones.
- The defeat Imperial / Republic Guards Conquest Objective has been removed from the game.
Classes +Combat n4z3t
General 694757
- Gear Bolster for Ranked and Unranked Warzones has been increased to item rating 252 (up from 242).
- Augment Bolster for Ranked and Unranked Warzones has been increased to item rating 236 (up from 208).
Crew Skills 4q5e59
- Corrected an issue where some gathering nodes on Dromund Kaas had higher skill requirements than intended.
Cybertech 335k5q
- Corrected inconsistent naming between the Advanced Lethal Mod and its schematic.
Synthweaving 4j6o54
- Corrected inconsistent naming of the item rating 240 and 248 schematics.
Treasure Hunting 1o4m4e
- The Treasure Hunting Mission “A Pirate’s Legacy” now grants Grade 3 materials as intended (was granting Grade 2).
- The Treasure Hunting Mission “The Warrior’s Spear” no longer displays a Grade 10 Lockbox as a Mission reward. This was showing instead of the intended reward of a Grade 5 material.
Flashpoints + Operations + Uprisings 674g68
Operations 5hh59
Gods from the Machine 234w3w
- All Gods from the Machine bosses should now be easier to defeat in Story and Veteran mode difficulties.
Items + Economy 3l3q73
- The Unstable Peacemaker’s Lightsaber will no longer have an unintended texture flicker in some situations.
- The Holo-Rancor’s holo-effect has been re-enabled (that’s a lot of hyphens).
- The Preceptor Armor sets no longer say “Lower” in their name as they are full armor sets.
- The Korrealis Duke SE now has a display image in Collections.
- The Collection art for the Energized Infantry Armor Set and Galvanized Infantry Armor Set are no longer swapped.
- The following items are now able to be unlocked in Collections as intended:
- Cyberglow Mewvorr
- Model FT-6 Pike
- Juvenile Makrin Creeper
- F5-SC Fighter
- M4-1S Atromech
- Juvenile Savannah Rancor
- Juvenile Canyon Rancor
- Juvenile Marsh Rancor
- Juvenile Mountain Rancor
- Juvenile Nocturnal Rancor
- Juvenile Irradiated Rancor
- Juvenile Bull Rancor
- Juvenile Tyrant Rancor
- Juvenile War Rancor
- Mini-Mogul NM-1
- M8-3R Astromech Droid
- Zonian Monkey – Lizard
- Rapid Recon Walker
- Kakkran Daggerstar
- Eternal Empire Patroller
- Korrealis Regent
- Korrealis Sheriff
- Korrealis Viceroy
- Korrealis Viscount
- Corsair, The Unruly
- Transporter, Trusted Associate
- Advanced Black – Purple Striated Eviscerating Crystal
- Advanced Black – Purple Striated Indestructible Crystal
- Advanced Black – Purple Striated War Hero’s Crystal
- Advanced Black – Purple Striated Hawkeye Crystal
- The “Additional Character Slot” Unlock in the Cartel Market has had its description updated to properly reflect current character slot limits.
- The Battle-Scarred Demolisher’s Helmet is no longer invisible when equipped on Troopers.
- The “Hanging Vines” Decoration now applies to ceiling hooks (previously wall hooks).
- All Toys should now show in Collections when the “all” filter is selected.
- Unassembled Components can now be redeemed on Ossus for Masterwork Data Crystals up to two times per week, per character.
- Tier 3 Command Crates now have a rare chance to drop Masterwork Data Crystals.
- Artifact Lockboxes which contain a single piece of item rating 252 gear can now drop out of Tier 3 Command Crates.
Missions + NPCs 3f4s36
- The Mission giver M8T-V on Belsavis has had their title updated to “Flashpoint: Colicoid War Games” to properly reflect the Flashpoint Mission you receive upon interacting with them.
- Corrected an issue where in some situations Bounty Hunters were unable to interact with the escape pods during the “Some People Just Need Killing” Class Mission.
- Enemies in the Eternal Championship now grant more Command Experience.
- Coffins will now show up as intended during the Jorgan and Kaliyo Cinematic of Chapter XIII: Profit and Plunder.
- Masterwork Data Crystals have been added as a reward to various Weekly Missions.
- Ossus Reputation consumables have been added to Ranked PvP Missions.
- Prefab MK-4 will now count towards their respective Conquest Objectives as intended.
- Increased the number of losses needed to complete Daily and Weekly Ranked PvP Missions.
Warzones 2h481f
General 694757
- Lowered the pop rate for Vandin Huttball to be equal with other Warzones.
- Players carrying the Huttball can once again use their crowd control break ability, as intended.