SWTOR: Game Update 5.10: Jedi Under Siege 4r2l7

Here are the patchnotes for SWTOR Game Update 5.10

Highlights 6o1bd

  • New Storylines and personal starship.
  • Master Mode Gods from the Machine – Defeating the dangerous family of droid superweapons on Iokath will require more skill than ever!
  • Guild Perks – allowing Guilds to customize how they play.
  • Guild Leveling – Guilds will now level up by earning Guild XP from Galactic Conquests. Leveling provides a range of benefits from access to greater Guild Perks to higher XP, CXP, and Reputation rewards.
  • Guild Interface – The Guild UI has been completely reworked and includes new functionality such as the Guild Log, Guild Inspect, and Guild Mail.
  • Masterwork Gear – From Master Mode Gods from the Machine to exploring on Ossus, players can work to acquire the best gear in the galaxy!
  • PvP Challenge System – Galactic Starfighter matches.
  • Double Event – Earn double XP, CXP, and more from December 20th – December 31st.

General 694757

  • Companion conversations inside of the Rishi Stronghold have had their camera adjusted to be more consistent with other Strongholds.
  • The Foundry Finisher: Advanced and Foundry Finisher: Elite Achievements will now track progress properly.
  • The amount of Guild Member Ranks has been increased to 20 (up from 10).
  • The character limit for Guild Rank names has been increased to 32 (up from 16).
  • The character limit for the Guild message of the day has been increased to 256 (up from 128).
  • The character limit for the Guild description has been increased to 256 (up from 128).
  • The character limit for Guild rank descriptions has been increased to 64 (up from 32).
  • The price for a Guild Flagship has been decreased to 8 million credits (down from 50 million).
  • Guilds no longer get Guild Level. This bonus now also includes Command Experience.
  • Guilds can now ban players by Legacy.
  • Guilds will now receive a 15% bonus to all Conquest points earned once they have committed to invade a planet.
  • The following Conquest Objectives have been added to every Conquest:
    • [Repeatable] Complete any Chapter.
    • [Repeatable] Complete any round of the Eternal Championship.
    • [Daily] Complete round 10 of the Eternal Championship.
    • Defeat enemy NPCs anywhere:
      • [Daily] 100 enemies
      • [Daily] 125 enemies (requires completion of 100 enemies)
      • [Daily] 250 enemies (requires completion of 100 and 125 enemies)
    • [Repeatable] Earn 8 badges in Warzones.
  • The defeat Imperial / Republic Guards Conquest Objective has been removed from the game.

Classes +Combat n4z3t

General 694757

Crew Skills 4q5e59

  • Corrected an issue where some gathering nodes on Dromund Kaas had higher skill requirements than intended.

Cybertech 335k5q

  • Corrected inconsistent naming between the Advanced Lethal Mod and its schematic.

Synthweaving 4j6o54

  • Corrected inconsistent naming of the item rating 240 and 248 schematics.

Treasure Hunting 1o4m4e

  • The Treasure Hunting Mission “A Pirate’s Legacy” now grants Grade 3 materials as intended (was granting Grade 2).
  • The Treasure Hunting Mission “The Warrior’s Spear” no longer displays a Grade 10 Lockbox as a Mission reward. This was showing instead of the intended reward of a Grade 5 material.

Flashpoints + Operations + Uprisings 674g68

Operations 5hh59

Gods from the Machine 234w3w

Items + Economy 3l3q73

  • The Unstable Peacemaker’s Lightsaber will no longer have an unintended texture flicker in some situations.
  • The Holo-Rancor’s holo-effect has been re-enabled (that’s a lot of hyphens).
  • The Preceptor Armor sets no longer say “Lower” in their name as they are full armor sets.
  • The Korrealis Duke SE now has a display image in Collections.
  • The Collection art for the Energized Infantry Armor Set and Galvanized Infantry Armor Set are no longer swapped.
  • The following items are now able to be unlocked in Collections as intended:
    • Cyberglow Mewvorr
    • Model FT-6 Pike
    • Juvenile Makrin Creeper
    • F5-SC Fighter
    • M4-1S Atromech
    • Juvenile Savannah Rancor
    • Juvenile Canyon Rancor
    • Juvenile Marsh Rancor
    • Juvenile Mountain Rancor
    • Juvenile Nocturnal Rancor
    • Juvenile Irradiated Rancor
    • Juvenile Bull Rancor
    • Juvenile Tyrant Rancor
    • Juvenile War Rancor
    • Mini-Mogul NM-1
    • M8-3R Astromech Droid
    • Zonian Monkey – Lizard
    • Rapid Recon Walker
    • Kakkran Daggerstar
    • Eternal Empire Patroller
    • Korrealis Regent
    • Korrealis Sheriff
    • Korrealis Viceroy
    • Korrealis Viscount
    • Corsair, The Unruly
    • Transporter, Trusted Associate
    • Advanced Black – Purple Striated Eviscerating Crystal
    • Advanced Black – Purple Striated Indestructible Crystal
    • Advanced Black – Purple Striated War Hero’s Crystal
    • Advanced Black – Purple Striated Hawkeye Crystal
  • The “Additional Character Slot” Unlock in the Cartel Market has had its description updated to properly reflect current character slot limits.
  • The Battle-Scarred Demolisher’s Helmet is no longer invisible when equipped on Troopers.
  • The “Hanging Vines” Decoration now applies to ceiling hooks (previously wall hooks).
  • All Toys should now show in Collections when the “all” filter is selected.
  • Unassembled Components can now be redeemed on Ossus for Masterwork Data Crystals up to two times per week, per character.
  • Tier 3 Command Crates now have a rare chance to drop Masterwork Data Crystals.
  • Artifact Lockboxes which contain a single piece of item rating 252 gear can now drop out of Tier 3 Command Crates.

Missions + NPCs 3f4s36

  • The Mission giver M8T-V on Belsavis has had their title updated to “Flashpoint: Colicoid War Games” to properly reflect the Flashpoint Mission you receive upon interacting with them.
  • Corrected an issue where in some situations Bounty Hunters were unable to interact with the escape pods during the “Some People Just Need Killing” Class Mission.
  • Enemies in the Eternal Championship now grant more Command Experience.
  • Coffins will now show up as intended during the Jorgan and Kaliyo Cinematic of Chapter XIII: Profit and Plunder.
  • Masterwork Data Crystals have been added as a reward to various Weekly Missions.
  • Ossus Reputation consumables have been added to Ranked PvP Missions.
  • Prefab MK-4 will now count towards their respective Conquest Objectives as intended.
  • Increased the number of losses needed to complete Daily and Weekly Ranked PvP Missions.

Warzones 2h481f

General 694757

  • Lowered the pop rate for Vandin Huttball to be equal with other Warzones.
  • Players carrying the Huttball can once again use their crowd control break ability, as intended.