We love Star Wars games that are being made aren’t hitting those same tones and creating the same feelings in the fans. 1t5ni
What was it that made KOTOR so special?
Sara Elsam has written a really great piece for LAD Bible that basically expresses everything I feel about KOTOR, and how it shows us the model for what Star Wars games should be like today.
They basically say everything I would say already, so rather than repeat, here’s a snippet from Sara:
“And in Knights of the HK-47, will always be at the sidelines, cheering you on.
illustrates that it’s far easier to slip into evil then it is to maintain the good fight.
And again, this is much more interesting than the wave after wave of bland heroes paraded across the Star Wars universe. Folks who know they have to do right. These aren’t the folks that necessarily make good characters, because where within them do we see our own struggle between right and wrong?”
It’s just a piece of their reasoning but it’s so spot-on. KOTOR was deep, like the things you did in the game mattered.
It was fun, but immersive. It was fiction, but realistic. Like Sara says, “If anything, the Star Wars video games have more scope and freedom to explore weirder frontiers than any film or TV show.” and to me, that was a big part of the appeal.