Here is the latest news for SWGoH and hear directly from the developers about the projects they are working on. 433p3u
Watch the video below or read on to see the highlights!
Galactic Legend – Jabba the Hutt

requirements for Galactic Legend Jabba the Hutt.
Galactic Legend Jabba The Hutt Requirements, part 3:
- Boushh (Leia Organa), Relic 5
- Aurra Sing, Relic 6
- Fennec Shand, Relic 7
- Boba Fett, Relic 7
- Mob Enforcer, Relic 3
New Territory Battle – Rise of the Empire
The Empire is set between Revenge of the Sith and A New Hope and follows the Empire hunting down the last of the Jedi.

This Territory Battle take this map we are developing is very modular and that allows us to add new areas over time and continue the story of the Empire’s growing stranglehold on the galaxy.
There’s still a ton of work to do on this new Territory Battle so it goes without saying that these details are subject to change. We will have more to share as we get closer to release!
Next Title Update – Mods Calibration and QoL
Our next Title Update will be dropping in the next couple weeks and introduces a number of Quality of Life changes for Mods and a new feature, Mod Calibration.
Mod Calibration allows you to tune your Mods even further by transferring slices between limited number of times using the new currency, Micro Attenuators, and gives you the chance to improve your good Mods into great Mods.

There are a ton more set of filter options, and show the average Slice Quality for each upgraded Mod.
All of these changes help open up managing Mods to more on the changes!
Economy Changes
The last topic for give players more resources to move their mods from 5-A to 6-A so here are a couple exciting highlights:
- All MkIII & Mk IV Mods from last tier of Mod Challenges will be replaced with all Mk V Mods. This means no more constantly selling of those Mods and you get more Mk V Mods to work with
- We will be equalizing the drop chance for all shapes in Mod challenges – Which means more triangles and a better distribution of shapes to fill out your roster
- 6-E to 6-A Mod upgrade materials will be added Mod Battle nodes – Similar to how to Mk1 resources are spread across Mod Battle nodes, now you will have access to a consistent way to earn the rest of the materials you need to fully upgrade your mods.
We also have a few more changes for Phase 1 of the Gear Changes that we want to wrap up in the happening soon:
- We will be adding important Gear to hard nodes to allow you to get some Gear while farming character shards
- Adding Core Gear to Shipments for Shard Shop Currency
Lastly, we have some next Territory Battle that we just announced.
That’s all folks for today. Check out the video for the full details!