Aparently game update 5.2 Bioware will be nerfing the CXP gain from KOTFE Chapter 1 and 2. Check it out: p526b
Why did you nerf Fractured Uprising CxP? | 03.08.2017, 10:27 AM | |
Hey folks, I talked with the team to get the scope of what Mission rewards are changing with 5.2. As some of you guessed in the thread, the following Missions are also having their CXP values reduced:
Those two along with Fractured are the only Mission rewards that are seeing major changes in 5.2. However, there are other Missions which are receiving minor tweaks as well. Just to set an expectation, beyond 5.2 we will continue to make Mission reward adjustments based on time spent vs reward. Our goal is quite simple, if you play a type of content, you should receive fairly consistent rewards across that content, difficulty, based on time spent. Example: If you want to play story mode Uprisings, we want all Uprisings to give you relatively the same reward for the time you spend playing them. If an Uprising takes 5 minutes, it should give around 1/5th the reward of one that takes 25 minutes. Obviously that won’t be exact, but you get the idea. If I learn of any other CXP changes happening in 5.2 (or in the future) I will them on. Thanks everyone. -eric |
Why did you nerf Fractured Uprising CxP? | 03.08.2017, 10:48 AM | ||
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Absolutely, good question. We certainly will lean into group and difficult content (such as Operations and Warzones) are the best source of CXP. If someone can do something by themselves (or in small groups), with minimal challenge, and receive more rewards than something like an Operation, you should expect it is gonna get adjusted. Again, on the inverse, if you discover something that is not rewarding for its time spent, let us know! If “no one is running X Uprising” cause it is not worth the time, we will almost certainly buff it to bring it in line and feel rewarding. -eric |
Why did you nerf Fractured Uprising CxP? | 03.08.2017, 11:25 AM | ||
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Just to clear up any confusion, once the CXP coming weeks. |