Is BioWare Scrambling to Keep Players in the Game? 6m3wj

This was a discussion I was just having with some gamer friends the other day. BioWare is doing all of these awesome promotions for future content so we all know what we want to hang on for and trying to hear the player concerns and make adjustments as necessary. 27028

My friend says, “Yea, they know they are a sinking ship and they’re trying to stay afloat.”

At first I thought he was just bitter because he’s let down by the game but when I really thought about it and looked at the facts, it’s possible he was closer to the truth than I thought. PC Gamer says “BioWare doing “anything and everything” to keep players logging in to SW:TOR” and signs would point that they are in fact going to great lengths to keep players in the game.

But even if that is the case, we have to question if this really reflects poorly on the game. I mean, maybe it shows good marketing tactics. With so much invested into this game already, one can easily see why they would try even harder than other game developers to attract and keep players.

Some Daniel Erickson about the future of the game and the challenges of responding to the community while sticking to the established content plan.

Here’s a snippet:

BioWare claim that subscriber numbers haven’t dropped, but server populations – and also why mergers are on the cards, but not a priority. According to Erickson, they’re doing “anything and everything” to bring that concurrent s number up. “Nothing is off the table when it comes to making sure our communities are strong and active on each server.”

The demands of building a fully-voiced MMO means that new missions and planets have to be planned far in advance – but that doesn’t necessarily mean that change priorities for a particular game update fairly easily.”

BioWare has done well so far and continue to insist that their numbers are fine and that they have many great ideas for interesting content on the way to continue to keep players in the game. What do you think? Is it enough for you? Do you think they are scrambling or that they’re just practicing good marketing skills?

Lisa Clark 1js50

Lisa has been an avid gamer since she was old enough to hold her first controller and a game writer for more than a decade. A child of the Nintendo generation, she believes they just don’t make games like they used to but sometimes, they make them even better! While consoles will always be her first love, Lisa spends most of her gaming time on the PC these days- on MMOs and first-person shooters in particular.